Designing and running online worlds

Discover essential reads on designing and running online worlds, featuring Vernor Vinge’s *True Names* and Jared Diamond’s *Guns, Germs, and Steel*. Explore the intersection of virtual frontiers and civilization-building in this curated book list.

My tiny life Cover
Book

My tiny life

 

No summary available.
Designing virtual worlds Cover
Book

Designing virtual worlds

 

No summary available.
Rules of play Cover
Book

Rules of play

 

No summary available.
Envisioning information Cover
Book

Envisioning information

 

No summary available.
A pattern language Cover
Book

A pattern language

 

No summary available.
Creating emotion in games Cover
Book

Creating emotion in games

 

No summary available.
Pause & effect Cover
Book

Pause & effect

 

No summary available.
Developing Online Games Cover
Book

Developing Online Games

 

No summary available.
Discovering the soul of service Cover
Book

Discovering the soul of service

 

No summary available.
The Virtual Community Cover
Book

The Virtual Community

 

No summary available.
True Names and the Opening of the Cyberspace Frontier Cover
Book

True Names and the Opening of the Cyberspace Frontier

by Vernor Vinge

A collection of articles and essays about the new frontier of the Internet, especially a direct interface between brain and computer that enables game players of the future to actually experience the world of their fantasies.
Community building on the Web Cover
Book

Community building on the Web

 

No summary available.
Communities in cyberspace Cover
Book

Communities in cyberspace

 

No summary available.
Guns, Germs, and Steel Cover
Book

Guns, Germs, and Steel

by Jared M. Diamond

The fates of human societies.
Hamlet on the holodeck Cover
Book

Hamlet on the holodeck

 

No summary available.
Cybertext Cover
Book

Cybertext

 

No summary available.