Game Design Library

Explore the ultimate Game Design Library featuring top books on game design, development, and theory. Perfect for aspiring and professional game designers to master their craft.

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Theory of Fun for Game Design Cover
Book

Theory of Fun for Game Design

by Raph Koster

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
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ID: 1592003532
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ID: 1592730078
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ID: 1578202140
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The Writer's Journey Cover
Book

The Writer's Journey

by Christopher Vogler

Shows how writers can use mythic structure to give coherence and weight to both narrative fiction and nonfiction.
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ID: 1592730019
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ID: 0292791488
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ID: 0415965799
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ID: 1568812213
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ID: 0761531653
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Masters of Doom Cover
Book

Masters of Doom

by David Kushner

"To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, …
The design of everyday things Cover
Book

The design of everyday things

 

No summary available.
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ID: 0262101106
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ID: 0262195364
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