Game Design Library
Explore the ultimate Game Design Library featuring top books on game design, development, and theory. Perfect for aspiring and professional game designers to master their craft.
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Book
Theory of Fun for Game Design
by Raph Koster
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
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Book
The Writer's Journey
by Christopher Vogler
Shows how writers can use mythic structure to give coherence and weight to both narrative fiction and nonfiction.
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Book
Masters of Doom
by David Kushner
"To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, …

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