Must Reads For Game Designers
Discover the must-read books for game designers, from Raph Koster's Theory of Fun for Game Design to The Design of Everyday Things. Essential game design reads for crafting compelling player experiences.
Book
Theory of Fun for Game Design
by Raph Koster
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Book
Nudge: Improving Decisions About Health, Wealth, and Happiness
by Thaler, Richard H.
No summary available.