Next-Gen.bizs Top Video Game Book Picks by Ernest Adams
Discover Ernest Adams' top video game book picks at Next-Gen.biz! Explore must-read titles on game design, development, and biz strategies from a gaming industry expert.
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Book
Theory of Fun for Game Design
by Raph Koster
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
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Book
The Ultimate History of Video Games
by Steve L. Kent
Traces the history and development of video games, providing information on the first games, influential developers, how the games have changed over the years, and …
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Book
Everything Bad is Good for You
by Steven Johnson
From the New York Times bestselling author of How We Got To Now and Farsighted Forget everything you’ve ever read about the age of dumbed-down, …
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Book
The Mythical Man-month
by Frederick P. Brooks (Jr.)
General literature -- Introductory and Survey.
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Book
Game Over
by David Sheff
How did a Japanese company that once manufactured playing cards end up capturing nearly all of America's multi-billion dollar video-game industry in the early '90s? …

Book
Masters of Doom
by David Kushner
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big …
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Book
The Xbox 360 Uncloaked
by Dean Takahashi
"The Xbox 360 Uncloaked" is the result of more than a hundred interviews, many at the highest levels of Microsoft, as well as countless months …