Virtual Reality & Programming

Explore the ultimate reading list on virtual reality and programming! Dive into essential books covering VR development, coding techniques, and immersive tech. Perfect for developers and enthusiasts seeking to master reality-based programming concepts and build cutting-edge virtual experiences.

Virtual reality technology Cover
Book

Virtual reality technology

 

No summary available.
Designing Virtual Reality Systems Cover
Book

Designing Virtual Reality Systems

 

No summary available.
Networked Virtual Environments Cover
Book

Networked Virtual Environments

 

No summary available.
Designing virtual worlds Cover
Book

Designing virtual worlds

 

No summary available.
Computer networking Cover
Book

Computer networking

 

No summary available.
The VRML 2.0 sourcebook Cover
Book

The VRML 2.0 sourcebook

 

No summary available.
Late night VRML 2.0 with Java Cover
Book

Late night VRML 2.0 with Java

 

No summary available.
Processing XML with Java Cover
Book

Processing XML with Java

 

No summary available.
Java 3D Programming Cover
Book

Java 3D Programming

 

No summary available.
Developing games in Java Cover
Book

Developing games in Java

 

No summary available.
Java Media APIs Cover
Book

Java Media APIs

 

No summary available.
OpenGL programming guide Cover
Book

OpenGL programming guide

 

No summary available.
Computer graphics Cover
Book

Computer graphics

 

No summary available.
Curves and Surfaces for Computer-Aided Geometric Design Cover
Book

Curves and Surfaces for Computer-Aided Geometric Design

 

No summary available.
Computer animation Cover
Book

Computer animation

 

No summary available.
Game physics Cover
Book

Game physics

 

No summary available.
3D user interfaces Cover
Book

3D user interfaces

 

No summary available.
3D user interfaces with Java 3D Cover
Book

3D user interfaces with Java 3D

 

No summary available.
Spatial Augmented Reality Cover
Book

Spatial Augmented Reality

 

No summary available.
The MPEG-4 book Cover
Book

The MPEG-4 book

 

No summary available.
An invitation to 3-D vision Cover
Book

An invitation to 3-D vision

 

No summary available.
Real-time rendering Cover
Book

Real-time rendering

 

No summary available.
3-D sound for virtual reality and multimedia Cover
Book

3-D sound for virtual reality and multimedia

 

No summary available.
Real Sound Synthesis for Interactive Applications Cover
Book

Real Sound Synthesis for Interactive Applications

 

No summary available.
The visualization toolkit Cover
Book

The visualization toolkit

 

No summary available.
X3D Cover
Book

X3D

 

No summary available.